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Digital games: Developing the Issues of Socio-cognitive Learning Theory in an Attempt to Shift an Entertainment Gadget to an Educational Tool.
Sofia Mysirlaki
Fotini Paraskeva
Published in:
DIGITEL (2007)
Keyphrases
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educational tool
learning theory
digital games
socio cognitive
computer games
video games
learning environment
educational games
game based learning
game play
game design
learning tools
serious games
digital media
cognitive development
multimedia