Technological Factors, User Characteristics and Didactic Strategies in Educational Virtual Environments.
Antonis NatsisIoannis VrellisNikiforos M. PapachristosTassos A. MikropoulosPublished in: ICALT (2012)
Keyphrases
- virtual environment
- serious games
- virtual world
- virtual space
- role play
- virtual reality
- learning processes
- natural interaction
- physical space
- computer graphics
- user interface
- multi user
- virtual learning environments
- game based learning
- physical environment
- collision detection
- virtual characters
- virtual objects
- real time
- distance learning
- human computer interaction
- synthetic characters