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Video Games at the Library: A Historical Perspective.
Gustavo Marfia
Alessandro Amoroso
Marco Roccetti
Giulio Basile
Claudio E. Palazzi
Published in:
ICCCN (2011)
Keyphrases
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video games
historical perspective
background information
learning experience
computer vision
educational games
game play
game design
learning tools
game playing
game development
computer games
serious games
commercial games
database
d scene
game engine
machine learning
data mining