Injecting computational thinking into career explorations for middle school girls.
Heidi C. WebbPublished in: VL/HCC (2011)
Keyphrases
- middle school
- computational thinking
- game design
- video games
- learning materials
- middle school students
- information systems
- information technology
- high school students
- high school
- computer technology
- learning tools
- educational games
- science education
- game play
- science learning
- computer games
- distance education
- learning experience
- learning strategies
- learning systems
- grade level
- learning styles