Playful science: deriving computer games from complex systems.
Reuben KirkhamJesse M. BlumMichael A. BrownPublished in: CHI Extended Abstracts (2014)
Keyphrases
- autonomous entities
- computer games
- complex systems
- game design
- dynamic systems
- video games
- educational games
- multi agent systems
- game play
- mathematical models
- physical systems
- quest atlantis
- discrete event systems
- serious games
- commercial games
- game based learning
- artificial intelligence
- digital storytelling
- educational software
- games based learning
- digital games
- biological systems
- steady state simulation
- science education
- technical systems
- board game
- fuzzy cognitive maps
- case study
- social networks