Perception-based animation rendering.
Frederic I. ParkePublished in: Comput. Animat. Virtual Worlds (1991)
Keyphrases
- computer graphics
- real time rendering
- visual effects
- image synthesis
- motion capture
- image based rendering
- high quality
- virtual environment
- photorealistic
- virtual reality
- texture mapping
- computer vision
- high fidelity
- user interface
- computer animation
- human perception
- neural network
- ray tracing
- view dependent
- real time
- image processing
- virtual humans
- information retrieval
- granular computing
- implicit surfaces
- single image
- data mining
- high resolution