Simulating a questionnaire on the framing effects in decision-making processes in a serious game.
Sara KnezevicMladan JovanovicPublished in: CoRR (2021)
Keyphrases
- serious games
- decision making
- game engine
- virtual environment
- game play
- video games
- decision support
- decision makers
- educational games
- game development
- learning processes
- process model
- game design
- support systems
- information processing
- decision process
- decision support system
- design principles
- sensemaking
- supply chain