Autogeneration and Autotuning of 3D Stencil Codes on Homogeneous and Heterogeneous GPU Clusters.
Yongpeng ZhangFrank MuellerPublished in: IEEE Trans. Parallel Distributed Syst. (2013)
Keyphrases
- clustering algorithm
- real time
- self organizing maps
- fuzzy clustering
- data points
- heterogeneous computing
- gpu accelerated
- graphics processors
- hierarchical clustering
- neural network
- overlapping clusters
- error correction
- data flow
- data transfer
- clustering quality
- digital signal processing
- fuzzy c means
- data clustering
- cluster analysis
- data distribution