Virtual Reality User-Scene Interaction: Head-Rotation versus Joystick Movements.
Salvatore LivatinoAlessandro ZoccoYasir IqbalPhillip GainleyGiuseppe MoranaGiovanni Maria FarinellaPublished in: MetroXRAINE (2022)
Keyphrases
- virtual reality
- virtual space
- three dimensional
- virtual environment
- user interaction
- virtual world
- computer animation
- computer graphics
- collaborative virtual environments
- user interface
- augmented reality
- virtual humans
- d scene
- virtual museum
- photorealistic
- interactive virtual
- complex scenes
- single image
- virtual reality technology
- real time
- human computer interaction
- video sequences
- computer interface
- image processing
- tangible user interface
- virtual training
- multi sensory
- multi user
- visual feedback
- mixed reality
- real scenes
- dynamic scenes
- machine learning