An experimental protocol to access immersiveness in video games.
Marika MalaspinaJessica Amianto BarbatoMarco CremaschiFrancesca GaspariniAlessandra GrossiAurora SaibenePublished in: AIxHMI@AI*IA (2023)
Keyphrases
- video games
- learning experience
- game play
- game playing
- computer games
- game design
- educational games
- serious games
- lightweight
- access control
- game based learning
- data dissemination
- computer supported collaboration
- tcp ip
- learning scenarios
- authentication protocol
- game development
- cryptographic protocols
- game engine
- commercial games