Idempotence-Based Preemptive GPU Kernel Scheduling for Embedded Systems.
Hyeonsu LeeHyunjun KimCheolgi KimHwansoo HanEuiseong SeoPublished in: IEEE Trans. Computers (2021)
Keyphrases
- embedded systems
- scheduling problem
- scheduling algorithm
- low cost
- embedded devices
- embedded software
- real time systems
- processing power
- computing power
- resource limited
- response time
- single machine
- real time
- hardware software
- lower bound
- software systems
- flash memory
- processing times
- safety critical
- np hard
- field programmable gate array
- hw sw
- embedded real time systems
- graphics processing units
- parallel machines
- communication technologies
- parallel implementation
- parallel processing
- real time image processing
- consumer electronics
- parallel computation
- computing systems
- efficient implementation
- resource allocation
- relational databases