Harmonic skeleton for realistic character animation.
Grégoire AujayFranck HétroyFrancis LazarusChristine DeprazPublished in: Symposium on Computer Animation (2007)
Keyphrases
- curve skeleton
- facial animation
- real life
- computer animation
- binary images
- optical character recognition
- shape analysis
- handwritten characters
- neural network
- real time rendering
- motion synthesis
- human computer interaction
- chinese characters
- motion capture
- thinning algorithm
- input image
- user interface
- distance map
- scene images
- expert systems