Guidelines for the development of educational games to motivate the learning of theoretical concepts in Engineering and Computing courses.
Chen YuxuanRogéria Cristiane Gratão de SouzaAllan G. ContessotoAnderson R. AmorimPublished in: Comput. Appl. Eng. Educ. (2021)
Keyphrases
- educational games
- design guidelines
- game development
- engineering education
- educational experiences
- design principles
- learning tools
- software engineering
- educational tools
- children learn
- development processes
- introductory programming courses
- machine learning
- educational data mining
- digital games
- e learning
- learning algorithm
- blended learning
- video games
- mobile learning
- design process
- active learning