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Learning, Experience, and Cognitive Factors in the Presence Experiences of Gamers: An Exploratory Relational Study.

David NunezEdwin H. Blake
Published in: Presence Teleoperators Virtual Environ. (2006)
Keyphrases
  • learning experience
  • e learning
  • learning process
  • learning styles
  • learning tools
  • technology supported
  • learning resources
  • game play
  • data mining
  • reinforcement learning
  • distance learning
  • learning opportunities