AI and human player cooperation in RTS games.
Andreas StieglerDaniel Jack LivingstonePublished in: FDG (2013)
Keyphrases
- human players
- game play
- game players
- imperfect information
- game playing
- computer games
- cooperative
- artificial intelligence
- soccer games
- perfect information
- evaluation function
- artificially intelligent
- playing games
- ai systems
- human intelligence
- multi player
- boolean games
- repeated games
- human experts
- machine learning
- human level
- human computation
- video games
- human subjects
- pure nash equilibria
- multi agent
- multi agent systems
- lecture notes in artificial intelligence
- intelligent systems
- board game
- game design
- turn taking
- intelligent machines
- computer chess
- knowledge representation
- game ai
- card game
- two player games
- expert systems
- educational games
- stochastic games
- learning experience
- cognitive psychology
- human users