A Review of Augmented Reality Apps for an AR-Based STEM Education Framework.
Carlo H. Godoy Jr.Published in: CoRR (2022)
Keyphrases
- augmented reality
- human computer interaction
- mobile augmented reality
- virtual reality
- markerless
- virtual objects
- user interface
- learning games
- real scenes
- mixed reality
- camera tracking
- head mounted
- tangible interaction
- promising experimental results demonstrate
- e learning
- multi user
- distance learning
- head mounted display
- molecular structures
- image registration