Transparency for polygon based cloud rendering.
Andrzej TrembilskiAndreas BroßlerPublished in: SAC (2002)
Keyphrases
- cloud computing
- computer graphics
- high fidelity
- high quality
- anti aliasing
- ray tracing
- real time
- image based rendering
- photorealistic
- ambient occlusion
- computer generated images
- graphics hardware
- virtual machine
- data center
- convex hull
- d scene
- rendered images
- learning algorithm
- texture mapping
- volume rendering
- polygonal approximation
- information systems
- computer vision
- direct volume rendering
- databases