I'm in the game: embodied puppet interface improves avatar control.
Ali MazalekSanjay ChandrasekharanMichael NitscheTim WelshPaul G. CliftonAndrew QuitmeyerFiraz PeerFriedrich KirschnerDilip AthreyaPublished in: Tangible and Embedded Interaction (2011)
Keyphrases
- virtual world
- control system
- control strategy
- game theory
- user interface
- human machine interface
- situated agents
- data sets
- computer games
- user friendly
- neural network
- data acquisition
- search algorithm
- multi agent
- search engine
- artificial intelligence
- educational games
- game play
- game design
- game playing
- visual feedback
- game engine
- learning algorithm