Learning from Games: HCI Design Innovations in Entertainment Software.
Jeff DyckDavid PinelleBarry A. T. BrownCarl GutwinPublished in: Graphics Interface (2003)
Keyphrases
- learning process
- user interface
- case study
- reinforcement learning
- design principles
- learning agents
- software architecture
- mobile learning
- software design
- learning games
- human computer interaction
- helping students
- learning systems
- design process
- serious games
- human factors
- minority game
- learning algorithm
- hardware design
- interface design
- design patterns
- evaluation function
- development process
- supervised learning