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Collaborative-Enhanced Prediction of Spending on Newly Downloaded Mobile Games under Consumption Uncertainty.
Peijie Sun
Yifan Wang
Min Zhang
Chuhan Wu
Yan Fang
Hong Zhu
Yuan Fang
Meng Wang
Published in:
WWW (Companion Volume) (2024)
Keyphrases
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mobile games
uncertain data
collaborative learning
mobile devices
mobile phone
augmented reality
case study
virtual reality
mobile learning
learning games