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Gaming for Science: A Demo of Online Experiments on VolunteerScience.com.
Jason Radford
Andy Pilny
Katya Ognyanova
Luke Horgan
Stefan Wojcik
David Lazer
Published in:
CSCW Companion (2016)
Keyphrases
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online learning
virtual environment
neural network
real time
case study
online advertising
online environment
social scientists
learning algorithm
artificial intelligence
information systems
decision making
digital libraries
internet users
middle school