Real Time Texture Classification using Field Programmable Gate Arrays.
Geoffrey WallFaizal IqbalJason C. IsaacsXiuwen LiuSimon Y. FooPublished in: AIPR (2004)
Keyphrases
- real time
- field programmable gate array
- fpga technology
- fpga implementation
- hardware implementation
- embedded systems
- low cost
- pipelined architecture
- programmable logic
- application specific integrated circuits
- image processing algorithms
- hardware design
- computing systems
- fpga device
- massively parallel
- software implementation
- high speed
- neural network
- graphics processing units
- parallel architectures
- cloud computing
- message passing interface
- pattern recognition
- digital signal processors