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Towards Procedural Game Story Creation via Designing Story Cubes.
Byung-Chull Bae
Gapyuel Seo
Yun-Gyung Cheong
Published in:
ICIDS (2016)
Keyphrases
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interactive storytelling
story generation
computer games
adventure game
interactive narrative
story telling
multi dimensional
digital storytelling
science fiction
real time
video games