Rules of the game: constructing norms of influence, subordination and constraint in IT planning.
John TillquistPublished in: Inf. Organ. (2002)
Keyphrases
- game theory
- planning problems
- association rules
- decision support
- forward chaining
- game theoretic
- heuristic search
- rule sets
- video games
- nash equilibrium
- game design
- nash equilibria
- temporal planning problems
- control rules
- perfect information
- blocks world
- plan generation
- game playing
- educational games
- computer games
- association rule mining
- virtual world