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Real-Time Lighting Effects for Consumer-Grade Mobile Graphics Hardware.

Qingping SunZhenni WangChi-Sing LeungYi Xiao
Published in: IEEE Trans. Consumer Electron. (2024)
Keyphrases
  • graphics hardware
  • real time
  • volume rendering
  • texture mapping
  • real time stereo
  • viewpoint
  • image based rendering
  • processing speed
  • graphics processing units
  • computer vision
  • general purpose
  • lighting conditions