On the Use of Multi-sensory Cues in Symmetric and Asymmetric Shared Collaborative Virtual Spaces.
Sungchul JungNawam KarkiMax W. J. SlutterRobert W. LindemanPublished in: Proc. ACM Hum. Comput. Interact. (2021)
Keyphrases
- multi sensory
- bayesian decision problems
- virtual reality
- shared knowledge
- lazy evaluation
- multiple users
- multi user
- sharing knowledge
- geographically dispersed
- virtual environment
- collaborative learning
- real time
- expert systems
- visual cues
- visual patterns
- video sequences
- single user
- collaborative problem solving
- three dimensional
- decision making
- information systems
- computer vision
- shared workspace
- real world
- databases