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Detecting Video Game-Specific Bad Smells in Unity Projects.
Antonio Borrelli
Vittoria Nardone
Giuseppe A. Di Lucca
Gerardo Canfora
Massimiliano Di Penta
Published in:
MSR (2020)
Keyphrases
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video games
game design
game play
case study
learning experience
high level
open source
higher level
educational games
project management
higher education
game engine
game based learning
software projects
learning tools
machine learning
domain specific
information systems
genetic algorithm