A Comparative Analysis of Game Engines to Develop Core Assets for a Software Product Line of Mini-Games.
Martín SierraMaría Constanza PabónLuisa RincónAndrés Adolfo Navarro NewballDiego LinaresPublished in: ICSR (2019)
Keyphrases
- software product line
- coalitional games
- cooperative game
- game playing
- computer games
- game theory
- video games
- nash equilibrium
- game design
- game theoretic
- nash equilibria
- game play
- solution concepts
- educational games
- monte carlo tree search
- software engineering
- learning games
- pure nash equilibria
- game development
- transferable utility
- game based learning
- perfect information
- product line
- serious games
- stochastic games
- game tree search
- human computation
- board game
- two player games
- extensive form games
- digital games
- online game
- game players
- mobile games
- general game playing
- life cycle
- cooperative game theory
- human players
- games played
- multi agent systems
- software development
- table tennis
- minority game
- game programming
- future directions
- repeated games
- multi player
- imperfect information
- payoff functions
- database