Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements.
Brennan JonesKody R. DillmanSetareh Aghel ManeshEhud SharlinAnthony TangPublished in: CHI PLAY (2014)
Keyphrases
- game play
- game players
- video games
- educational games
- game engine
- learning experience
- digital games
- game design
- computer games
- game playing
- serious games
- game based learning
- interface design
- multi user virtual environments
- user experience
- user interface
- immersive environments
- role play
- learning tools
- game development
- game mechanics
- virtual environment
- learning environment
- multi player
- e learning
- artificial intelligence
- learning processes
- learning outcomes
- virtual reality
- context aware
- learning process
- software architecture
- human computer interaction
- case study
- game ai