The virtual and the real: panel on current research on museum audiences and library users.
Howard BesserLiz BishoffKati (Ecaterina) GeberJosé-Marie GriffithsJoyce RayPublished in: JCDL (2004)
Keyphrases
- augmented reality
- virtual reality
- virtual environment
- real life
- user interaction
- user interface
- rapid growth
- virtual space
- user generated content
- information sources
- end users
- recommender systems
- virtual world
- daily life
- information retrieval
- cultural heritage
- user requirements
- digital collections
- novice users
- information seeking
- query formulation
- social networking sites
- multiple users
- virtual museum
- digital museum