How to cheat and get away with it: what computer graphics can learn from perceptual psychology.
Victoria InterranteDaniel J. KerstenDavid H. BrainardHeinrich H. BülthoffJames A. FerwerdaPawan SinhaPublished in: SIGGRAPH Abstracts and Applications (1999)
Keyphrases
- computer graphics
- computer vision
- image synthesis
- virtual environment
- virtual reality
- image processing
- photorealistic
- computer vision and computer graphics
- image based rendering
- computer animation
- computer aided design
- computer generated images
- texture mapping
- data mining
- motion capture
- real world objects
- geometric modeling
- computer vision and graphics
- computer generated imagery
- virtual humans
- photographic images
- global illumination
- texture synthesis
- image data
- machine learning