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Negative effects of network latencies in immersive collaborative virtual environments.
Armin Becher
Jens Angerer
Thomas Grauschopf
Published in:
Virtual Real. (2020)
Keyphrases
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negative effects
collaborative virtual environments
virtual reality
virtual environment
positive effects
computer vision
social networks
information systems
image processing
multimedia
three dimensional
learning environment
active learning
social media
peer to peer
virtual reality technology