A Novel Algorithm for Task Scheduling in Grid Computing Based on Game Theory.
Lei YaoGuanzhong DaiHuixiang ZhangShuai RenYun NiuPublished in: HPCC (2008)
Keyphrases
- game theory
- grid computing
- scheduling strategy
- fictitious play
- distributed computing
- resource allocation
- dynamic programming
- resource management
- computational complexity
- game theoretic
- learning algorithm
- machine learning
- worst case
- response time
- load balancing
- databases
- power consumption
- np hard
- optimal solution
- multi agent learning