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The game itself?: Towards a Hermeneutics of Computer Games.
Espen Aarseth
Sebastian Möring
Published in:
FDG (2020)
Keyphrases
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computer games
game design
game play
video games
educational games
digital storytelling
serious games
game developers
game engine
game ai
board game
commercial games
mobile games
online game
role playing game
adventure game
educational software
interactive storytelling
e learning
game playing
games based learning