Smartphone banking usage in Nigeria: Gamification, technology acceptance and cultural factors empirical perspectives.
Maruf Gbadebo SalimonOlayemi Abdullateef AliyuMaha Mohammed YusrSelvan PerumalPublished in: Electron. J. Inf. Syst. Dev. Ctries. (2021)
Keyphrases
- technology acceptance
- user acceptance
- factors influencing
- information systems
- technology adoption
- user satisfaction
- social influence
- law enforcement
- service quality
- user experience
- mobile devices
- perceived usefulness
- computer self efficacy
- theoretical and practical implications
- serious games
- mobile applications
- digital government