Impact of Gamified Interaction with Virtual Nature on Sustained Attention and Self-Reported Restoration - A Pilot Study.
Oankar PatilHeng YaoBenjamin LokPublished in: VRST (2019)
Keyphrases
- pilot study
- computer games
- virtual environment
- augmented reality
- human computer interaction
- virtual characters
- pilot project
- elementary school
- virtual objects
- user interaction
- virtual world
- image restoration
- image processing
- nonverbal communication
- idea generation
- open learner models
- virtual space
- science learning
- science education
- human robot interaction
- visual attention