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A Game-Based Approach to Support Social Presence and Awareness in Distributed Project-Based Learning.

Björn Berg MarklundPer BacklundCarl-Johan DahlinHenrik EngströmUlf Wilhelmsson
Published in: Int. J. Game Based Learn. (2014)
Keyphrases
  • project based learning
  • social presence
  • video games
  • multi agent
  • cooperative
  • computer games
  • computing environments
  • learning processes
  • high school
  • distance learning
  • computer assisted
  • computer mediated