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A Game-Based Approach to Support Social Presence and Awareness in Distributed Project-Based Learning.
Björn Berg Marklund
Per Backlund
Carl-Johan Dahlin
Henrik Engström
Ulf Wilhelmsson
Published in:
Int. J. Game Based Learn. (2014)
Keyphrases
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project based learning
social presence
video games
multi agent
cooperative
computer games
computing environments
learning processes
high school
distance learning
computer assisted
computer mediated