FPGA based stereo imaging system with applications in computer gaming.
Istvan AndorkoPeter M. CorcoranPetronel BigioiPublished in: ICE-GIC (2009)
Keyphrases
- computer vision
- computer systems
- stereo vision
- stereo camera
- three dimensional
- computer games
- application specific
- educational games
- virtual environment
- video games
- computer technology
- hardware implementation
- signal processing
- stereo disparity
- depth map
- stereo matching
- real time
- personal computer
- image segmentation
- information systems
- stereo correspondence
- obstacle detection
- conformal geometric algebra