Motion capturing empowered interaction with a virtual agent in an Augmented Reality environment.
Ionut DamianRené BühlingFelix KistlerMark BillinghurstMohammad ObaidElisabeth AndréPublished in: ISMAR (2013)
Keyphrases
- augmented reality
- virtual agents
- virtual objects
- human computer interaction
- real environment
- intelligent virtual agents
- virtual environment
- virtual world
- human computer
- virtual reality
- motion estimation
- physical world
- emotional state
- real scenes
- motion analysis
- live video
- dynamic environments
- agent model
- motion capture
- cognitive architecture
- moving objects
- camera motion
- computer animation
- image sequences
- head mounted display
- user interface
- interface design
- input device
- tangible interaction
- eye gaze
- motion tracking
- human users
- human motion
- intelligent agents
- collaborative learning
- vision system
- software engineering
- ground truth
- mobile robot