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On fingerprinting capacity games for arbitrary alphabets and their asymptotics.
Yen-Wei Huang
Pierre Moulin
Published in:
ISIT (2012)
Keyphrases
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video games
markov chain
game theory
computer games
nash equilibrium
high capacity
sufficient conditions
game play
copyright protection
game design
game theoretic
educational games
learning games
nash equilibria
digital content
data sets
cooperative