Towards generating arcade game rules with VGDL.
Thorbjørn S. NielsenGabriella A. B. BarrosJulian TogeliusMark J. NelsonPublished in: CIG (2015)
Keyphrases
- association rules
- computer games
- virtual world
- role playing
- classification rules
- game theory
- rule sets
- rule discovery
- association rule mining
- cooperative game
- decision rules
- game design
- pursuit evasion
- learning algorithm
- imperfect information
- automatically generating
- game theoretic
- production rules
- video games
- background knowledge
- domain experts
- knowledge base