Machine learning architectures to predict motion sickness using a Virtual Reality rollercoaster simulation tool.
Stefan HellVasileios ArgyriouPublished in: CoRR (2018)
Keyphrases
- virtual reality
- simulation tool
- machine learning
- computer animation
- virtual environment
- simulation model
- computer graphics
- image sequences
- simulation environment
- three dimensional
- interactive virtual
- augmented reality
- pattern recognition
- human computer
- computer vision
- virtual humans
- motion capture
- human motion
- virtual world
- moving objects
- optical flow
- virtual training
- virtual reality technology
- humanoid robot
- camera motion
- visual data mining
- knowledge processing
- force feedback
- tangible user interface