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An Architecture Using a Finite Difference Method to Calculate Realistic Sound Equalization in Games.
Bruno Moreira
Diego N. Brandão
Esteban Walter Gonzalez Clua
Mauricio Kischinhevsky
C. L. Kuryla
Published in:
SBGames (2011)
Keyphrases
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finite difference method
partial differential equations
numerical methods
heat equation
finite element method
finite element model
wavelet transform
semi supervised
higher order
level set
weight matrix