OTTHO: An Artificial Player for a Complex Language Game.
Giovanni SemeraroPasquale LopsMarco de GemmisPierpaolo BasilePublished in: PAI (2012)
Keyphrases
- game play
- imperfect information
- real world
- video games
- programming language
- two player games
- multi player
- complex systems
- boolean games
- natural language
- game theory
- language learning
- data sets
- massively multiplayer online role playing games
- game players
- repeated games
- game theoretic
- game design
- reinforcement learning
- serious games
- complex data
- cooperative
- computer games
- resource allocation
- virtual world