Rich virtual feedback from sensorimotor interaction may harm, not help, learning in immersive virtual reality.
Jack RatcliffeLaurissa TokarchukPublished in: VRST (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- virtual space
- virtual reality technology
- augmented reality
- three dimensional
- collaborative virtual environments
- virtual museum
- virtual humans
- computer graphics
- computer animation
- learning process
- photorealistic
- goal directed
- language acquisition
- virtual objects
- computer interface
- virtual reality environments
- digital museum
- multi sensory
- tangible user interface
- multi user virtual environments
- immersive environments
- visual data mining
- motor skills
- cognitive development
- dynamic environments
- pattern recognition