Bartering and Gaming for Education on the Web with Non-convertable Virtual Currency.
Gary M. BoydPublished in: WebNet (1997)
Keyphrases
- virtual environment
- web based technologies
- serious games
- web documents
- web applications
- web design
- web based learning
- website
- web pages
- role play
- web mining
- linked data
- virtual reality technology
- web users
- web resources
- digital games
- virtual laboratory
- web content
- user experience
- multiagent systems
- higher education
- social media
- video games
- life long learning
- hong kong
- virtual reality
- virtual world
- social computing
- information sources
- social networks
- metadata
- technology enhanced learning
- distance learning
- web data
- information and communication technologies