"Feed the Fish": an affect-aware game.
Mohammad ObaidCharles HanMark BillinghurstPublished in: IE (2008)
Keyphrases
- game playing
- game theory
- video games
- game design
- neural network
- natural environment
- game theoretic
- educational games
- computer games
- game play
- nash equilibrium
- game based learning
- serious games
- information systems
- artificial intelligence
- optimal strategy
- nash equilibria
- real time strategy games
- perfect information
- mobile games
- data sets
- pursuit evasion