Convolutional Humanoid Animation via Deformation.
John KanjiDavid I. W. LevinPublished in: CoRR (2019)
Keyphrases
- motion capture
- humanoid robot
- computer graphics
- computer animation
- curve skeleton
- user interface
- deep learning
- network architecture
- human motion
- image registration
- degrees of freedom
- strain energy
- motion planning
- data sets
- virtual humans
- deformable objects
- sparse coding
- finite element method
- special effects
- convolutional neural networks
- neural network