Practical least-squares for computer graphics: Video files associated with this course are available from the citation page.
Frédéric H. PighinJohn P. LewisPublished in: SIGGRAPH Courses (2007)
Keyphrases
- computer graphics
- least squares
- video files
- computer vision
- image synthesis
- virtual reality
- virtual environment
- computer vision and computer graphics
- image processing
- real world objects
- computer animation
- computer generated imagery
- geometric modeling
- image based rendering
- photorealistic
- optical flow
- texture mapping
- realistic rendering
- motion capture
- computational geometry
- geometric models
- digital video
- computer generated images
- global illumination
- real time rendering
- three dimensional