An middleware for motion capture devices applied to virtual rehab.
Eduardo Filgueiras DamascenoAlexandre CardosoEdgard Afonso Lamounier Jr.Published in: VR (2013)
Keyphrases
- motion capture
- human body
- human motion
- computer animation
- multi view
- low level
- human motion capture
- virtual reality
- monocular video sequences
- human figure
- software engineering
- human computer interaction
- machine learning
- pose estimation
- home network
- motion capture data
- object oriented
- mobile devices
- object recognition
- video sequences
- computer vision